Drawing Comics The Marvel Way
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How to Draw Comics the Marvel Way is a book by Stan Lee and John Buscema. The book teaches the aspiring comic book artist how to draw and create comic books. The examples are from Marvel Comics and Buscema artwork.[page needed] It was first published in 1978 by Marvel Fireside Books and has been reprinted regularly. The book created a generation of cartoonists who learned there was a \"Marvel way to draw and a wrong way to draw\".[page needed] It is considered \"one of the best instruction books on creating comics ever produced.\"[page needed]
I get it. Movement in Marvel Comics always has to be flashy (hade). For the uninitiated, when these characters take these somewhat impossible poses, some people scoff at the super-exaggerated way they look. And yet, maybe over in America you have to do comics that way.
Our test subject has no previous experience drawing comic books and their general ability to draw is nothing beyond basic secondary education in art, drawing stick figures or claiming to have sketched things that were in fact traced. We gave them the basic tools and equipment listed in the book as required materials and set them the task of documenting their progress through the first chapter:
Using artwork from Marvel comics as primary examples, John Buscema graphically illustrates the hitherto mysterious methods of comic art. Stan Lee's pithy prose gives able assistance and advice to the apprentice artist.
Written by the iconic Stan Lee, How to Draw Comics the Marvel Way is a must-have book for Marvel fans and anyone looking to draw their first comic strip. Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver Surfer, Conan the Barbarian, the Mighty Thor and Spider-Man, have collaborated on this comics compendium: an encyclopedia of information for creating your own superhero comic strips. Using artwork from Marvel comics as primary examples, Buscema graphically illustrates the hitherto mysterious methods of comic art. Stan Lee's pithy prose gives able assistance and advice to the apprentice artist. Bursting with Buscema's magnificent illustrations and Lee's laudable word-magic, How to Draw Comics the Marvel Way belongs in the library of everyone who has ever wanted to illustrate his or her own comic strip.
Spider-Man realizes that he himself is only a comic book character as he sees the moment of his own creation in Amazing Fantasy #15, which causes all reality inside and out of comics to break down in an unstable loop. Spider-Man realizes that he must survive this moment and reenacts his famous scene from Amazing Spider-Man #33 in which he lifts a massive amount of crumbling debris off his shoulders. The Cosmic Comic lends Spider-Man its power, and he transforms into a cosmic-powered version of himself in which he is able to understand the history of all comics and put reality back into order.
The cosmic-enhanced Spider-Man also decides to removed Mysterio from his imprisonment in airline safety cards (seen in the previous issue). However, Mysterio spent his years trapped in the comics coming to understand the comic arts, and as soon as Spider-Man removes him from the cards, Mysterio attacks Spider-Man and steals some of the Cosmic Comic's power for himself. Spider-Man and Mysterio battle each other by coparing ways in which the comic industry felt threatened and thrived in history, but at the end of the comparison Mysterio steals the rest of Spider-Man's Cosmic Comic power. Spider-Man returns to his normal state and is thrown back into the modern day in his own reality.
Spider-Man attempts to battle the cosmic-powered Mysterio, but is easily crushed and defeated. Spider-Man is able to recover and keep fighting only because the reader continues turning the page, which causes him to realize that if he can get hundreds of people to read the comic book he made before being transported to the past (seen two issues prior), the power of the Cosmic Comic will no longer belong to Mysterio and everyone who is trapped inside comics will be freed.
I bought that book too, Steve, and have to agree that it wasn't the greatest help in the world. A much better book called \"The DC Comics Guide to Pencilling Comics\" came out in 2002, written b y Klaus Janson, and I can thoroughly recommend that. His guidance on drawing human bodies is much more detailed and interesting. Some of my drawings now even look vaguely like super-heroes!
KD: My two major ones are absolutely Milo Manara and Gustav Klimt, as a lover of sensuality and the decorative aspect of painting, those are my two favorite masters since I started learning about art and comics!
KD: Well, as I previously stated, I had a very clear vision of myself doing this as soon as It has been revealed to me that people actually draw comics with their hands, that might sound like a very anticlimactic motivation, but being told, as a seven-year-old, fascinated by comics and art, that I could do that in the future when I grew up, was like the heavens opening up in front of my eyes. So yes, I decided I wanted to do this when I was seven! 59ce067264